Deep Regrets
- What terrifying things will you find at the bottom of the ocean?
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In Deep Regrets, you spend a week at sea competing with other Anglers to see who can catch the most valuable Fish, while suppressing your Regrets and dealing with your own Madness.
Each of the six Days, players roll dice to determine their energy for that Day, then decide whether to stay at Sea and fish or return to Port to sell their catch and replenish their supplies. Each Day, players take turns clockwise until everyone passes. At the end of the week, players tally their points, and the player with the highest score wins.
BUT THERE'S A CATCH...
Regrets. They can get you. More Regrets allow you to gain more, but if you overdo it, you can lose a lot. At the end of the game, the participant burdened with the heaviest load of Regrets also becomes overwhelmed with guilt and overcome by Madness, and must suffer serious consequences by discarding one of the Fish trophies displayed during the game.













